![]() ![]() It's unknown whether Wonder Woman will use the Nemesis System in the exact same way, but Monolith Productions has hinted at it working for both allies and enemies alike. That Orc would then remember you, resulting in a domino effect of sorts that made for unique interactions for each player. ![]() Taking down a general in an area in Shadow of Mordor, for example, would allow another low-level Orc to rise in power. The gameplay mechanic was a complex system that essentially created a huge web of relationships between the player and various high-ranked enemies in the game. "The Nemesis System raised the bar for player-driven storytelling and we're excited to push the open-world genre forward, combining cutting-edge action with inventive narratives to create a Wonder Woman game everyone will want to play," said Hewitt in the game's announcement.įor those unaware, the Nemesis System was introduced in 2014's Middle-Earth: Shadow of Mordor. ![]() While we haven't seen any gameplay from Wonder Woman or how it will work, Hewitt's comments do confirm that the Nemesis System will be making its way from the world of Middle-Earth and into Wonder Woman. Hewitt's talk of player-driven storytelling will likely ring a few bells in fans' heads, and brings us to our next question regarding the upcoming Wonder Woman game. ![]() The stories our players share inspire us every day, and we are honored to take players on a unique personal journey, driven by the values embodied in Wonder Woman," Hewitt said. "At Monolith Productions, we believe in the power of player-driven storytelling to unite people. In their initial announcement for the game, Vice President and Studio Head of Monolith Productions David Hewitt spoke on their ambitions for the upcoming game. series, Gotham City Imposters, and most recently, both Middle-Earth: Shadow of Mordor and Middle-Earth: Shadow of War.įor fans speculating, Wonder Woman will likely be closer to both Middle-Earth titles than anything else Monolith has done. Throughout its history, it's developed a handful of critically acclaimed games, including the F.E.A.R. Not to be confused with Monolith Soft, the developer of Xenoblade Chronicles, Monolith Productions is a developer owned by Warner Bros. Throughout the trailer, Queen Hippolyta - Wonder Woman's mother and Amazon Queen - asks her daughter to return home, likely setting the stage for where the game will begin. ![]()
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